Monday, 11 May 2015

Rowan - Trailer update



Music used: Battle of Kings by Per Kiilstofte
https://machinimasound.com/music/battle-of-kings
Licensed under Creative Commons Attribution 4.0 International
(http://creativecommons.org/licenses/by/4.0/)
by Cameron Keeler



Monday, 27 April 2015

PlayerHIT Ceri 27/04/2015


Goal:- Continue Fixing and tweaking the Game!




by Cameron Keeler



Resolving NPC Issue - Aaron

(The NPC character was having issues due to the Head being part of a single mesh along with the Body. Had to seperate each mesh and export again in order to fix this. But exporting was also having problems with Maya FBX, but this has been sorted out)

Friday, 24 April 2015

by Cameron Keeler








Update Ceri 24/04/2015



Health Regen^


NPC in Engine^


Slime OnDeath functions^


Urai Soul^

NPC Skeleton - Aaron


NPC character which has been exported as an FBX. Skeleton functions correctly just need to apply textures to it correctly now.

Monday, 20 April 2015

Weekly Goals- Aaron 20/04/2015

Goals for Friday:


  • Any finishing touches for textures
  • Separate headpieces for NPC
  • HUD - Health Bar, Boxes (Inventory/Quests)

Weekly_Goals Ceri 20/04/2015


Goals for Friday:
-Improve Slime AI -Tuesday
-Recreate roaming AI for NPCs -Tuesday
-Fix GamePad Compatibility with other Quests -Wednesday
-Tree Healing Mechanic -Wednesday
-Record rough videos for trailer -Thursday

Rowan Goals


Animation: Transition between Luna and Solaris forms (Night/Day) for Elara
Animation: Tree healing
Asset: Wooden Plank for ship
Asset and Texture: Cherry Blossom Leaves for Trees
Texture: Texture current trees as a more 'dead' version
Trailer: Title Sequence
by Cameron Keeler

Vista Print account created for the group ready for printing of posters, business cards and any other printing needed for the marketing

goals for the week:

poster design

decide on colour scheme for enemy

any finishing touches needed to textures
more assets to place within the scene