Art target so far^
Wednesday, 11 February 2015
Monday, 9 February 2015
Weekly Targets - Aaron
Head Progress
(Head needs to be finished/cleaned up)
Tutorial used: https://www.youtube.com/watch?v=vhtI-vKx8YY
Goals
- Finish head model for npc.
- Finish skinning the 'new' character model by Tuesday-Wednesday for animation to placed onto it in engine.
- Clean up the 'Spell' animation.
- Export all animations.
Rowan - Goals for the week
Eye texture (Slightly smaller + highlights)
Slime animation Fixes (Exaggerate idle etc)
Add medium slime attack animation
Environment assets and textures
Slime animation Fixes (Exaggerate idle etc)
Add medium slime attack animation
Environment assets and textures
- Rock(s)
- Noticeboard texture
- Boats
- Lanterns
- flowers
Sunday, 8 February 2015
Weekly_Goals Ceri 08/02/2015
Axe collection quest^
Goals for Friday:
-Slimes AI, Spawning, roaming and attacking player
-A quest to exterminate the slimes (maybe collect a certain amount of something they drop)
-More quests (types)
-Character animation tree set-up with idle and walk
Friday, 6 February 2015
Villager Face Progress / Redone spell animation / New rig
Villager Head Progress
New Character Rig
(Rigging the updated model acquired on Thursday with the new eyes etc.)
Spell animation with Vid
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