Monday, 2 March 2015

by Cameron Keeler

goals for the week continue with textures and start to plan viva presentation






Weekly Goals - Aaron



Goals
  • Finish ship model and UVs.
  • HUD design, quest related. i.e Quest Notification, etc.


Weekly_Goals Ceri 02/03/2015



Temple texture nearly finished^

Goals for Friday:
-Quests [Priority]
-Textures for assets and (Tile-able) environment
-All Abilities working (Day+Night)

Friday, 27 February 2015

Rowan - Animation

Weighted Elara in Maya


Assigned all bones and joints and created a control rig for Motionbuilder.














Reference used for walk ^

by Cameron keeler

texture work







HealthBar/Boat - Aaron

(Work in progress. To be modelled fully by sunday)
Source: http://www.timedesign.de/ship/ship.html




Switching_between_abilities Ceri 27/02/2015



Video of switching between abilities^


Start of Ocean wall^


Bucket material^


Rowans new rig in engine with textures^




New area^