Monday, 9 March 2015

by Cameron Keeler

goals for the week:

finish textures

model and texture any key assets that are needed

start viva presentation



Rowan - Goals for the week


  • Run animation 
  • Idle animation 
  • Fireball attack animation


Weekly Goals - Aaron




Friday Goals:
  • Finish Ship texture (by Wednesday)
  • HUD Implementation / UI Design
  • Assorted Assets


Weekly_Goals Ceri 09/03/2015



Rowan's walk in engine^


Fire^

Goals for Friday:
-Continue with quests/challenges
-UI implementation
-Sound/Audio implementation
-Textures
-Boss slime AI
-Lock-on to target enemy (to improve combat)



Friday, 6 March 2015

Rowan - Animation

Screen recorder at home broken, don't know why. - will just have to show in Maya/Motionbuilder (SORRY)
Some files corrupted for idle animation. But have earlier versions, still needs work.
Been having problems with rig, root bone causing issues.
Walk tweaked slightly since last session
Run progress made but root bone causing problems.
Fireball attack progress, again root bone causing some issues.
by Cameron Keeler











Update - Aaron 06/03/15

Ship UVs
(Was having issues with the layout of UV sets but the problem is solved now)



Quest Journal





Notes for today: Since I won't be able to attend today, (Have sent an email explaining why). I will be looking into how to implement UI over the weekend as Ceri suggested, as well as finish off the Boat texture which I was having small issues with.