Sunday, 30 November 2014

Weekly_Goals Ceri 30/11/2014


Goals for Friday
-AI dealing damage to player
-Model+UV Assets



Fixed the Time control/changing ^



Fish Statue Front+Side Views ^

Wednesday, 26 November 2014

Gantt_Chart Ceri 26/11/2014



Updated Gantt chart ^



This should help to show our art style ^


Barrel Textured ^



Monday, 24 November 2014

Weekly Goals - Aaron

 
Goals
  • Casting (Spell Use) Animation
  • Further HUD design
  • Further Golem concept (with referencing)

by Cameron Keeler

goals for the week:

carry on with environment drawings

add more detail into buildings







Rowan - Goals

Finish head model and UV unwrap
Begin modelling body

Weekly_Goals Ceri 23/11/2014

Goals for Friday 
-Asset Concepts
-Switch Between Day+Night Abilities




The BluePrints ^


Level Loading ^