Monday, 17 November 2014

Priority_List Ceri 17/11/2014


Priority List-Viva

Character:
  •  Base Texture
  •  Low poly-Model
          Enemy:
    •  Enemy specific abilities/attacks
    •  Concept Different types of enemies
    •  Phoenix
Animation:
  •  Walk
  •  Run
  •  Cast
  • Swords swipe
Mechanics:
  •  Spells
  •  Melee weapon
  •  Time control (Animatic)
  •  Combat
Environment:
  •  Concept of char in level
  •  Birds eye view 
  •  Important building designs
  •  Colour concepts
  •  Foliage 
Objective:
  •  Led to Temple
  •  Look at a wall/ Drink something/ or something
  •  Get powers -Triggers monsters attack
  •  Defend the village-Kill monsters/ Enemies/Invaders
  •  Exploration-Side Missions

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