Priority List-Viva
Character:
- Base Texture
- Low poly-Model
- Enemy specific abilities/attacks
- Concept Different types of enemies
- Phoenix
- Walk
- Run
- Cast
- Swords swipe
- Spells
- Melee weapon
- Time control (Animatic)
- Combat
- Concept of char in level
- Birds eye view
- Important building designs
- Colour concepts
- Foliage
- Led to Temple
- Look at a wall/ Drink something/ or something
- Get powers -Triggers monsters attack
- Defend the village-Kill monsters/ Enemies/Invaders
- Exploration-Side Missions
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