Sunday, 18 January 2015

Multiple_Textured_Model Ceri 18/01/2015



The mesh pieces should be combined to match the UV sheets, then all combined mesh groups should be selected and exported, they then import into UE4 as one mesh with the mesh group number of elements which allows for applying different materials.




I got Multiple Textured Meshes working in UE4^


Emission maps working^

Goals for Friday
-Continue to improve lighting (effects)
-Continue implementing assets
-Implement character Skeletal mesh
-Continue environment textures




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