After discussing the progress of our game with my group it was very clear that a blockout needed to be completed. To start this off I ask Ceri to take a screenshot from a bird's eye view of the level in Unreal 4, I then used the brush tool in Photoshop and drew in the basic shapes of where everything was going to go this will now be used for reference for me and Ceri to finish the blockout in Unreal.
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